Recent Posts

  • Hometown level interiors
    Hometown level interiors
    June 29, 2016 by
    I mentioned I was working on the hometown level’s interiors in the last article. This post will be showing more of that. I figured now would be a good time to reveal what things look like on the backend, and why I’m still sticking to placeholder scribble...
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  • Looking back on development in 2015
    Looking back on development in 2015
    March 22, 2016 by
    The year 2015 ended a while ago now, and I think it’s time to reflect on one year’s worth of development on my not-so-little project. Some things went right, others not so much; but in the end, valuable lessons were learned to take into 2016 and beyond....
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  • Progress on the hometown level
    Progress on the hometown level
    January 12, 2016 by
    The last time we had a look at the hometown level (the setting for the Prologue chapter), I was experimenting with a chunk of turf in the land of bald, naked chibi people. Since then, the grass texture has been ditched in favor of larger texture sizes...
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  • Introduction to the Prologue characters
    Introduction to the Prologue characters
    October 21, 2015 by
    In the last update, we looked at Serena’s in-game sprite art. This time around, I’m going to introduce the other characters who appear in the Prologue chapter of the game. After that, we’ll have a look at some high resolution character artwork. Meet the Cast Below are...
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  • Updating the art: a glimpse at the new look
    Updating the art: a glimpse at the new look
    August 3, 2015 by
    Since my last update, I was supposed to be doing character concept art, but I got VERY sidetracked. At least it was a productive detour. Serena got a new dress I did get SOME concept art done before veering off on a tangent. Mainly, I gave Serena’s...
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